Portrait Drawing – Six Parts of Portrait Drawing

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Drawing typically entails four distinct components: line, value, texture, and form. Within the particular case of pencil portrait drawing we can refine the list of elements to 6: kind, proportion, anatomy, texture, worth, and planes.

In this article we are going to give an in depth description of each of those pencil portrait drawing elements.

(1) Kind or Shape – The phantasm of three-dimensionality in drawing and artwork generally has been central to Western art for centuries. The carving out of form utilizing line, construction, and value was a vital element of almost all Renaissance art.

Then again, oriental and plenty of up to date artwork emphasize flatness of form though this period in modern art is drawing to a close.

All form in drawing can initially be reduced to four primary third-dimensional solids: bricks, cones, cylinders, and spheres. The proper use of these types together with perspective and worth leads to the phantasm of three-dimensionality even though the drawing is, in reality, situated on a 2-dimensional sheet of drawing paper.

In portrait drawing, the arabesque of the head, the sq. construction of the head, and all elements within the head (nostril, eyes, etc.) are all 2- and three-dimensional varieties that contribute to the general illusion of three-dimensionality

(2) Proportion – includes all sizing and placements of form. Proportion refers to the idea of relative size and angle size.

Proportion provides answers to those two questions:

1. Given a defined unit of size, how many models is a specific length?

2. How large is this explicit angle? Answering these two questions persistently accurately will yield a drawing with the proper proparts and placements of all form.

(3) Anatomy – refers essentially to the undermendacity structures of bone and muscle of the head.

It is very important study as a lot as you may about anatomy. There are many books available on anatomy for artists. For a portrait artist it is particularly important to understand the anatomy of the head, neck, and shoulders.

Anatomy research sadly include lots of Latin terms which makes it somewhat tough to grasp. The concept is to check slowly and a little bit at a time because it may be quite frustrating.

(4) Texture – in portrait drawing expresses the range of roughness or smoothness of the forms. The tough texture of a concrete walk way, for example, is kind of different from the smoothness of a window.

There exist a number of techniques and methods to help you with the creation of the correct textures. Creating textures is an area in drawing that gives you the chance to be very artistic and to use every possible type of mark you may make with a pencil. In portrait drawing textures happen in places akin to hair, clothing, and skin.

(5) Value – refers to the variations in light or dark of the pencil marks and hatchings. Powerful portrait drawings make use of the total palette of contrasting lights and darks. Beginning artists often fail to achieve this full “stretch” of worth, resulting in timid, washed-out drawings.

(6) Planes – produce the sculptural sensibility of a portrait. The head has numerous planes every with a different direction and due to this fact with a special value.

The concept is to think of the surface of the head as a set of discrete planes with a certain direction relative to the light source. It’s best to try to identify each of the planes and draw its correct form and value.

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